Bonefire was a game I made in 2022. It was a 2.5D survival game where you had to gather resources and build a fire to survive the night.
The motivation for creating the game was to learn Java. I had enrolled in a course at university, but I was too lazy to follow the curriculum. So, I decided to cover all the topics we would learn by making a game. This approach turned out to be a great way to learn!
Simple sprites
Explosion sprite
New dimension
Spritesheet of an animation where each row represents a camera direction and each column a frame
Stitching 3D models into sprite sheets where the two axes represent time and rotation.
Gameplay evolving
Items
- day / night cycle
- resource gathering
- inventory
- heat
- campaign / story
Interface
Interface concept
- objectives
- arrow pointer
Enjoyed the read?
Hit me up via me@mfucek.com