May 11, 2022

Bonefire

Game Development

Bonefire was a game I made in 2022. It was a 2.5D survival game where you had to gather resources and build a fire to survive the night.
The motivation for creating the game was to learn Java. I had enrolled in a course at university, but I was too lazy to follow the curriculum. So, I decided to cover all the topics we would learn by making a game. This approach turned out to be a great way to learn!

Simple sprites

Explosion sprite

New dimension

Spritesheet of an animation where each row represents a camera direction and each column a frame

Stitching 3D models into sprite sheets where the two axes represent time and rotation.

Gameplay evolving

Items

  • day / night cycle
  • resource gathering
  • inventory
  • heat
  • campaign / story

Interface

Interface concept

  • objectives
  • arrow pointer

Enjoyed the read?

Hit me up via me@mfucek.com

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